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Mage Circles

First Circle:

Fire Bolt- Fire Bolt is a sister spell to Ice Bolt. It will also gain strength as the level of the caster increases. Fire bolt is good against enemies that are resistant to Ice.

Life Drain - The Life Drain spell creates an 'life vacumm' around the mage's enemy which then drains the target of life, and returning some of that life to the mage.

Summon Monster I - The Summon Monster I spell summons and binds a creature to the will of the mage. The creature will serve the mage until it is killed, or until the mage leaves the current map.

Damage Shield I - The target of this spell (caster or ally) will have a protective armor around them that also will return damage back to and enemy that attacks the target with a melee weapon.

Second Circle:

Ice Bolt- Ice Bolt is a sister spell to Fire Bolt. It will also gain strength as the level of the caster increases. Ice bolt is good against enemies that are resistant to fire.

Summon Monster II - The Summon Monster II spell is exactly like the First Circle spell, except that a more powerful monster is summoned.

Lupo's Poison Dart - Named after a particular user's fascination with poison, this spell shoots an envenomed bolt into an enemy and does damage over time. Immediate damage is not impressive, but the longer term affects are.

Third Circle:

Invisibilty - The Invisibilty spell turns the target invisible, allowing them to walk past enemies unseen.

Summon Monster III - The Summon Monster III spell is exactly like the Second Circle spell, except that a more powerful monster is summoned.

Fireball - The Fireball spell creates a devastating orb of searing flame. The the mage then hurls the orb at his target, causing the orb to explode, and severly damage all enemies in the explosion radius.

Damage Shield II - Just like Damage Shield I except there is more armor and more return damage.

Ice Spear - Ice spear is an improved ice bolt. It packs more of a punch and will gain in strength as the mage gains levels.

Fourth Circle:

Lupo's Poison Strike - The Poison Strike spell creates a powerful envenomed bolt which unerringly hits and injects it's poison directly into the mage's target. This spell inflicts massive amounts of poison damage overall in increments every few seconds to the target until it wears off.

Summon Monster IV - The Summon Monster IV spell is exactly like the Third Circle spell, except that a more powerful monster is summoned.

Ice Storm - With this spell the mage can call down an unnatural hail storm at a directed area. This area then explodes with chunks of ice and snow to cause great damage. This spell is an improved version of fireball and does well against creatures resistant to fire. (and poor against creatures resistant to cold)

Fifth Circle:

Summon Monster V - The Summon Monster V spell is exactly like the Fourth Circle spell, except that a more powerful monster is summoned.

Meteor - Fireball was just a matchstick compared to this spell. The area affect is larger and the maximum damage has been increased.

Damage Shield III - This is the same as Damage Shield II but with more armor class and more return damage.